Continuity and the Story Obi-Wan plays.
In between the story bits there are training / sparring levels in between the main ones.
The game starts out before The Phantom Menace, and has Obi-Wan and Qui-Gon investigating the Black Heth gang and their Jin Ha allies. It starts on Coruscant and moves to Obredaan. On Coruscant Obi-Wan actually meets Chewbacca for a brief alliance.
From here we move on to the Phantom Menace. The adventures are ‘in between’ bits. Obi-Wan and Qui-Gon apparently separate to find the Queen in Theed before coming together in the movie scene with Jar Jar where they find her.
Getting through here one finds oneself on Tatooine in another ‘in between’ scene. Apparently while Qui-Gon and Padme were in Mos Espa meeting Anakin, the decoy queen, Sabe was taken by sandpeople. No clue how this happened. Possibly she and her entourage got a bit of cabin fever in the ship and stepped out to watch the sunset or sunrise. It’s more likely than the sandpeople coming aboard ship. Obi-Wan has to rescue her.
Returning to Naboo, in yet another in between scene, Obi-Wan is sent to rescue captured pilots before the main attack. He has to break them out, return and then destroy turbolasers that could stop the starfighters from launching.
At last we get to the hanger where we (temporarily) block the doors to keep out the Trade Federation troops long enough for the launch. After that is the infamous ‘defeat Darth Maul’ bit.
As is usual in these games the how you defeat Maul isn’t canon. However nothing in the in between scenes contradicts anything.
The basic game itself is fun. The graphics are nothing to brag about. But Obi-Wan has a fun jump/ force push/pull ability (and probably more I didn’t get the hang of). One gets to use a sniper rifle and grenades too. There is a fair bit of jumping and some hanging off ledges inching around.
There is some strategy needed. I liked that.
Sandpeople with firebombs need to be dealt with from a distance if possible, maybe with force push.
Exploding droids you deal with from a distance.
Grenade launcher droids you hit fast and up close.
Droids with the pikes you don’t let get too close.
There are explosive items and things you can throw.
some of the assassins as well as the droids drown if you toss them in water or just lure them in.
The downside of game play is bugs. At first I thought it my controller but eventually decided it wasn’t.
One bug had Obi-Wan’s lightsaber stuck ‘on’ when he jumps in water so he can’t climb out. Another had him just stop moving. The annoying bit was when one couldn’t look away from the enemy. There is supposed to be a trigger to lock on, but I wasn’t hitting that trigger. It was fatal when I needed to retreat and give Obi-Wan’s force power time to recharge or grab a health power. The most bizarre one was Darth Maul. End level involves breaking his lightsaber, then fighting him again as he re-powers. Several times he did not re-power. He froze, leaving the game stuck unable to finish since one can’t beat him when he’s just stuck.